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create_room.hpp
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create_room.hpp

/******************************************************************************
* THIS FILE IS GENERATED - ANY EDITS WILL BE OVERWRITTEN
*/
#pragma once
#include "basejob.hpp"
namespace Kazv::Api {
/*! \brief Create a new room
*
* Create a new room with various configuration options.
*
* The server MUST apply the normal state resolution rules when creating
* the new room, including checking power levels for each event. It MUST
* apply the events implied by the request in the following order:
*
* 1. The `m.room.create` event itself. Must be the first event in the
* room.
*
* 2. An `m.room.member` event for the creator to join the room. This is
* needed so the remaining events can be sent.
*
* 3. A default `m.room.power_levels` event, giving the room creator
* (and not other members) permission to send state events. Overridden
* by the `power_level_content_override` parameter.
*
* 4. An `m.room.canonical_alias` event if `room_alias_name` is given.
*
* 5. Events set by the `preset`. Currently these are the `m.room.join_rules`,
* `m.room.history_visibility`, and `m.room.guest_access` state events.
*
* 6. Events listed in `initial_state`, in the order that they are
* listed.
*
* 7. Events implied by `name` and `topic` (`m.room.name` and `m.room.topic`
* state events).
*
* 8. Invite events implied by `invite` and `invite_3pid` (`m.room.member` with
* `membership: invite` and `m.room.third_party_invite`).
*
* The available presets do the following with respect to room state:
*
* | Preset | `join_rules` | `history_visibility` | `guest_access` | Other |
* |------------------------|--------------|----------------------|----------------|-------|
* | `private_chat` | `invite` | `shared` | `can_join` | |
* | `trusted_private_chat` | `invite` | `shared` | `can_join` | All invitees are given the same power level as the room creator. |
* | `public_chat` | `public` | `shared` | `forbidden` | |
*
* The server will create a `m.room.create` event in the room with the
* requesting user as the creator, alongside other keys provided in the
* `creation_content`.
*/
class CreateRoomJob : public BaseJob {
public:
// Inner data structures
/// Create a new room with various configuration options.
///
/// The server MUST apply the normal state resolution rules when creating
/// the new room, including checking power levels for each event. It MUST
/// apply the events implied by the request in the following order:
///
/// 1. The `m.room.create` event itself. Must be the first event in the
/// room.
///
/// 2. An `m.room.member` event for the creator to join the room. This is
/// needed so the remaining events can be sent.
///
/// 3. A default `m.room.power_levels` event, giving the room creator
/// (and not other members) permission to send state events. Overridden
/// by the `power_level_content_override` parameter.
///
/// 4. An `m.room.canonical_alias` event if `room_alias_name` is given.
///
/// 5. Events set by the `preset`. Currently these are the `m.room.join_rules`,
/// `m.room.history_visibility`, and `m.room.guest_access` state events.
///
/// 6. Events listed in `initial_state`, in the order that they are
/// listed.
///
/// 7. Events implied by `name` and `topic` (`m.room.name` and `m.room.topic`
/// state events).
///
/// 8. Invite events implied by `invite` and `invite_3pid` (`m.room.member` with
/// `membership: invite` and `m.room.third_party_invite`).
///
/// The available presets do the following with respect to room state:
///
/// | Preset | `join_rules` | `history_visibility` | `guest_access` | Other |
/// |------------------------|--------------|----------------------|----------------|-------|
/// | `private_chat` | `invite` | `shared` | `can_join` | |
/// | `trusted_private_chat` | `invite` | `shared` | `can_join` | All invitees are given the same power level as the room creator. |
/// | `public_chat` | `public` | `shared` | `forbidden` | |
///
/// The server will create a `m.room.create` event in the room with the
/// requesting user as the creator, alongside other keys provided in the
/// `creation_content`.
struct Invite3pid
{
/// The hostname+port of the identity server which should be used for third party identifier lookups.
std::string idServer;
/// An access token previously registered with the identity server. Servers
/// can treat this as optional to distinguish between r0.5-compatible clients
/// and this specification version.
std::string idAccessToken;
/// The kind of address being passed in the address field, for example `email`.
std::string medium;
/// The invitee's third party identifier.
std::string address;
};
/// Create a new room with various configuration options.
///
/// The server MUST apply the normal state resolution rules when creating
/// the new room, including checking power levels for each event. It MUST
/// apply the events implied by the request in the following order:
///
/// 1. The `m.room.create` event itself. Must be the first event in the
/// room.
///
/// 2. An `m.room.member` event for the creator to join the room. This is
/// needed so the remaining events can be sent.
///
/// 3. A default `m.room.power_levels` event, giving the room creator
/// (and not other members) permission to send state events. Overridden
/// by the `power_level_content_override` parameter.
///
/// 4. An `m.room.canonical_alias` event if `room_alias_name` is given.
///
/// 5. Events set by the `preset`. Currently these are the `m.room.join_rules`,
/// `m.room.history_visibility`, and `m.room.guest_access` state events.
///
/// 6. Events listed in `initial_state`, in the order that they are
/// listed.
///
/// 7. Events implied by `name` and `topic` (`m.room.name` and `m.room.topic`
/// state events).
///
/// 8. Invite events implied by `invite` and `invite_3pid` (`m.room.member` with
/// `membership: invite` and `m.room.third_party_invite`).
///
/// The available presets do the following with respect to room state:
///
/// | Preset | `join_rules` | `history_visibility` | `guest_access` | Other |
/// |------------------------|--------------|----------------------|----------------|-------|
/// | `private_chat` | `invite` | `shared` | `can_join` | |
/// | `trusted_private_chat` | `invite` | `shared` | `can_join` | All invitees are given the same power level as the room creator. |
/// | `public_chat` | `public` | `shared` | `forbidden` | |
///
/// The server will create a `m.room.create` event in the room with the
/// requesting user as the creator, alongside other keys provided in the
/// `creation_content`.
struct StateEvent
{
/// The type of event to send.
std::string type;
/// The content of the event.
JsonWrap content;
/// The state_key of the state event. Defaults to an empty string.
std::optional<std::string> stateKey;
};
class JobResponse : public Response
{
public:
JobResponse(Response r);
bool success() const;
// Result properties
/// The created room's ID.
std::string roomId() const;
};
static constexpr auto needsAuth() {
return true
;
}
// Construction/destruction
/*! \brief Create a new room
*
* \param visibility
* A `public` visibility indicates that the room will be shown
* in the published room list. A `private` visibility will hide
* the room from the published room list. Rooms default to
* `private` visibility if this key is not included. NB: This
* should not be confused with `join_rules` which also uses the
* word `public`.
*
* \param roomAliasName
* The desired room alias **local part**. If this is included, a
* room alias will be created and mapped to the newly created
* room. The alias will belong on the *same* homeserver which
* created the room. For example, if this was set to "foo" and
* sent to the homeserver "example.com" the complete room alias
* would be `#foo:example.com`.
*
* The complete room alias will become the canonical alias for
* the room and an `m.room.canonical_alias` event will be sent
* into the room.
*
* \param name
* If this is included, an `m.room.name` event will be sent
* into the room to indicate the name of the room. See Room
* Events for more information on `m.room.name`.
*
* \param topic
* If this is included, an `m.room.topic` event will be sent
* into the room to indicate the topic for the room. See Room
* Events for more information on `m.room.topic`.
*
* \param invite
* A list of user IDs to invite to the room. This will tell the
* server to invite everyone in the list to the newly created room.
*
* \param invite3pid
* A list of objects representing third party IDs to invite into
* the room.
*
* \param roomVersion
* The room version to set for the room. If not provided, the homeserver is
* to use its configured default. If provided, the homeserver will return a
* 400 error with the errcode `M_UNSUPPORTED_ROOM_VERSION` if it does not
* support the room version.
*
* \param creationContent
* Extra keys, such as `m.federate`, to be added to the content
* of the [`m.room.create`](/client-server-api/#mroomcreate) event. The server will overwrite the following
* keys: `creator`, `room_version`. Future versions of the specification
* may allow the server to overwrite other keys.
*
* \param initialState
* A list of state events to set in the new room. This allows
* the user to override the default state events set in the new
* room. The expected format of the state events are an object
* with type, state_key and content keys set.
*
* Takes precedence over events set by `preset`, but gets
* overridden by `name` and `topic` keys.
*
* \param preset
* Convenience parameter for setting various default state events
* based on a preset.
*
* If unspecified, the server should use the `visibility` to determine
* which preset to use. A visbility of `public` equates to a preset of
* `public_chat` and `private` visibility equates to a preset of
* `private_chat`.
*
* \param isDirect
* This flag makes the server set the `is_direct` flag on the
* `m.room.member` events sent to the users in `invite` and
* `invite_3pid`. See [Direct Messaging](/client-server-api/#direct-messaging) for more information.
*
* \param powerLevelContentOverride
* The power level content to override in the default power level
* event. This object is applied on top of the generated
* [`m.room.power_levels`](/client-server-api/#mroompower_levels)
* event content prior to it being sent to the room. Defaults to
* overriding nothing.
*/
explicit CreateRoomJob(std::string serverUrl
, std::string _accessToken
,
std::optional<std::string> visibility = std::nullopt, std::optional<std::string> roomAliasName = std::nullopt, std::optional<std::string> name = std::nullopt, std::optional<std::string> topic = std::nullopt, immer::array<std::string> invite = {}, immer::array<Invite3pid> invite3pid = {}, std::optional<std::string> roomVersion = std::nullopt, JsonWrap creationContent = {}, immer::array<StateEvent> initialState = {}, std::optional<std::string> preset = std::nullopt, std::optional<bool> isDirect = std::nullopt, JsonWrap powerLevelContentOverride = {}
);
static BaseJob::Query buildQuery(
);
static BaseJob::Body buildBody(std::optional<std::string> visibility, std::optional<std::string> roomAliasName, std::optional<std::string> name, std::optional<std::string> topic, immer::array<std::string> invite, immer::array<Invite3pid> invite3pid, std::optional<std::string> roomVersion, JsonWrap creationContent, immer::array<StateEvent> initialState, std::optional<std::string> preset, std::optional<bool> isDirect, JsonWrap powerLevelContentOverride);
CreateRoomJob withData(JsonWrap j) &&;
CreateRoomJob withData(JsonWrap j) const &;
};
using CreateRoomResponse = CreateRoomJob::JobResponse;
}
namespace nlohmann
{
using namespace Kazv;
using namespace Kazv::Api;
template<>
struct adl_serializer<CreateRoomJob::Invite3pid> {
static void to_json(json& jo, const CreateRoomJob::Invite3pid &pod)
{
if (! jo.is_object()) { jo = json::object(); }
jo["id_server"s] = pod.idServer;
jo["id_access_token"s] = pod.idAccessToken;
jo["medium"s] = pod.medium;
jo["address"s] = pod.address;
}
static void from_json(const json &jo, CreateRoomJob::Invite3pid& result)
{
if (jo.contains("id_server"s)) {
result.idServer = jo.at("id_server"s);
}
if (jo.contains("id_access_token"s)) {
result.idAccessToken = jo.at("id_access_token"s);
}
if (jo.contains("medium"s)) {
result.medium = jo.at("medium"s);
}
if (jo.contains("address"s)) {
result.address = jo.at("address"s);
}
}
};
template<>
struct adl_serializer<CreateRoomJob::StateEvent> {
static void to_json(json& jo, const CreateRoomJob::StateEvent &pod)
{
if (! jo.is_object()) { jo = json::object(); }
jo["type"s] = pod.type;
jo["content"s] = pod.content;
addToJsonIfNeeded(jo, "state_key"s, pod.stateKey);
}
static void from_json(const json &jo, CreateRoomJob::StateEvent& result)
{
if (jo.contains("type"s)) {
result.type = jo.at("type"s);
}
if (jo.contains("content"s)) {
result.content = jo.at("content"s);
}
if (jo.contains("state_key"s)) {
result.stateKey = jo.at("state_key"s);
}
}
};
}
namespace Kazv::Api
{
} // namespace Kazv::Api

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